Reading Passage
168 Words
Digital Habits and Social Etiquette
The golden arches of the neighborhood McDonald’s were a welcome sight for a group of primary school students after a long, grueling day of remedial classes. As soon as they secured a corner booth, their school bags were cast aside, and a sleek tablet was placed in the center of the table. Instead of tucking into their burgers and fries, the children hovered over the glowing screen, their fingers tapping furiously as they navigated a fast-paced multiplayer game. Their loud cheers and excited shouts occasionally turned heads, but the children remained oblivious to the bustling environment around them.
While it appeared they were bonding over a shared interest, their interaction was almost entirely centered on the digital world. Nearby, a weary couple searched in vain for an empty table, glancing pointedly at the students who had long finished their meals but showed no signs of leaving. This common sight serves as a poignant reminder of the digital age’s challenges. While technology can bring friends together, it is equally important for the younger generation to practice social awareness and ensure that their screen habits do not come at the expense of public consideration or genuine human connection.
PSLE Oral Practice: Stimulus-Based Conversation (PEEL Method)

1. Does iPad use strengthen or weaken friendships?
Point: I believe that while digital gaming can be a shared interest, relying on it too much during social gatherings can actually weaken the depth of a friendship.
Evidence: For instance, when children are glued to a screen, they are often reacting to a game’s “volatility” and mechanics rather than listening to each other’s personal stories or feelings.
Elaboration: True friendship requires active listening and eye contact. If the “pre-explosion” excitement of a video game is the only thing bringing them together, they may find it difficult to connect when the device is turned off.
Link: Therefore, while gaming is a fun “laggard” activity for downtime, it should not replace genuine verbal communication between peers.
2. Should there be time limits on tables?
Point: Yes, I feel that students should be mindful of their “holding period” at tables, especially during peak lunch or dinner rushes.
Evidence: In many Singapore malls, you see students staying for hours with a single drink while families with elderly members or toddlers are forced to stand and wait for a seat.
Elaboration: Being a “Power Participant” in society means recognizing when your presence is causing a bottleneck for others. Occupying a table for gaming during a rush is inconsiderate to the business and other patrons.
Link: As a result, students should learn to balance their leisure time with a sense of social responsibility toward the wider community.
3. Should meal times be screen-free?
Point: In my view, meal times should be strictly screen-free because they serve as a vital “circuit breaker” from the digital world.
Evidence: Research shows that “distracted eating” while watching a screen can lead to poor digestion and a lack of awareness of how much one is consuming.
Elaboration: Beyond health, meal times are the primary window for parents to scan for any “pre-explosion” signs of stress or bullying their child might be facing at school. If the child is focused on an iPad, that opportunity for connection is lost.
Link: Thus, keeping devices away from the table ensures that the family remains the primary focus, fostering better mental and physical well-being.


